After returning from the amphitheatre, the whole group met up again to discuss our findings and particularly our example objects. Each group had chosen a different set of objects, with varying but overlapping rationales. Themes included reproduction, and how copies of an object could be digitally related back to their originals as well as the site(s) of their own production; representation, e.g. where the object appears in other artworks such as paintings, and the ideas of deconstruction, reconstruction and restoration.
As our time in London closes, we are looking forward to moving onto the next stage of our project. This will include developing our proof of concept further in a way that supports the foundational principles that we have developed around Digital Art History. As we move into the practicalities of project development, it will be important to continue discussions around usability, while incorporating practical methods of user experience design, to ensure not only that we are producing an outcome but also that our project is effective.