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Resilience Challenge

King’s Centre for Applied Resilience in Healthcare (CARe) and Karman Interactive created Resilience Challenge  to raise awareness of the pressures of frontline healthcare environments through an interactive video game.


Resilience-challengeResilience Challenge  invites players to assume the role of a clinician in a simulated healthcare environment. Participants take patients on a journey through a hospital and are presented with a series of short scenarios that ask them to make a choice about patient care. As players move through the scenarios, decisions must be made in increasingly pressurised environments. Throughout the game, players are encouraged to reflect on how they support safe healthcare delivery in their own clinical practice.

This novel approach was used to engage stakeholders as safety remains a top priority in healthcare. One in 10 patients are harmed during their care. Many researchers have considered how systems can be strengthened to decrease this risk and enhance patient safety. This remains a challenge because of the complexity of healthcare systems, and situations where there may not be a clear ‘right’ answer. Resilience Challenge  synthesises these ideas and translates them into an accessible format.

Resilience Challenge has raised awareness and started new conversations with safety scientists, frontline healthcare providers and nursing and medical pre-registration students. In June 2017, it was awarded the Second Resilient Health Care Net International Prize, the leading award in healthcare resilience engineering. The global competition awards projects that translate innovative safety ideas into clinical practice. Resilient Health Care Net judges awarded the game first prize for its unique contribution to promoting patient safety.

 


 

Innovative technology and organisational resilience in healthcare is a collaboration between King's College London’s Centre for Applied Resilience in Healthcare and Karman Interactive. It is supported by the university's Culture team.

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