Healthcare videogame wins major award.
Resilience Challenge, an online video game raising awareness about safety and the difficult pressures on healthcare providers, has been awarded the ‘
Second Resilient Health Care Net International Prize in Resilient Health Care’.
As the top award in the discipline of healthcare and resilience engineering, it recognises Resilience Challenge for its unique and innovative nature in a time when patient safety in healthcare is crucial.
The game challenges you to think outside the box in difficult circumstances.
A collaboration between King's College London's Centre for Applied Resilience in Healthcare (CARe) and Karman Interactive, and supported by the Cultural Institute at King's, the game takes the player through various scenarios which require difficult decision-making. CARe also hopes to start wider conversations about what can be done at an organisational level to support successful decision-making on the ground.
Jennifer Jackson, a PhD student at King’s who led the project, said ‘We are thrilled to have Resilience Challenge recognised by the Resilient Health Care Network. It has been an exciting challenge to take very technical, complex theory and turn it into something fun and engaging. We are exploring how the game can be used in staff education at an NHS Foundation Trust, and hope to continue conversations about improving safety in healthcare.
Professor Ian Norman, Executive Dean of the Florence Nightingale Faculty of Nursing and Midwifery, said ‘This prestigious award recognises Resilience Challenge as a unique and forward thinking approach to improving resilience in healthcare. I am proud to see the Faculty continuing to collaborate closely with both industry partners and our colleagues in other areas of the University, including the Cultural Institute.’
We are grateful for the funders of this project, the Cultural Institute, and our industry partner, Karman Interactive.’