Module description
This module explores a selected topic in popular music studies, examining major theme(s), scene(s), artist(s), group(s), recording(s) and performance(s), and investigating their relationship to broader social, theoretical and aesthetic issues.
The 24-25 topic will be:
Video Game Music
This module will analyse video game music via critical theories. Students will be introduced to pertinent philosophical concepts and encouraged to discuss the roles that video game music plays in the perpetuation and emancipation of video game characters, narrative, and player experience, within the context of the wider video game industry.
Assessment details
- 1500 word essay (40%)
- 2500 word essay (60%)
Educational aims & objectives
To provide a sophisticated understanding of major aesthetic, historical and theoretical issues in popular music and popular music studies, examining the music's complex relations to its historical, geographical and cultural contexts.
Learning outcomes
By the end of the module, students will be able to demonstrate intellectual, transferable and practical skills appropriate to a Level 6 module and in particular will be able to demonstrate:
- A sophisticated, detailed understanding of an important aspect of popular music from an historical or contemporary perspective
- A critical understanding of and ability to evaluate the ways in which popular music is embedded in contemporary political, social and artistic life
- The ability to conduct independent research on popular music.